Graphic HOD Messege
Due to the increasing demand for multimedia and its technologies in the world, Gaza University was the first to adopt the specialty of graphic design and Multimedia, which provides students with the necessary knowledge and practical skills to help them enter this field according to the needs of the local and international market (freelancer). The Department's mission stems from the University's vision, which is to serve the local community by graduating generations who are able to keep up with and face the witnessed development and meet its needs. The department has two unique specialties, namely graphic design, multimedia and computer game design. In its academic plans, the department relies on flexibility and modernity in designing its scientific and practical content to ensure that it is easy to update it as needed. The department also has many modern and unique scientific laboratories. The department is distinguished by a specialized academic staff in all its fields, whether in two-or three-dimensional animation, mosh graphics, computer games and Basra identity design, among others.
Dr. Barhoom Ibrahim
Head of the Department of graphic design and Multimedia
GD Intro
Overview and advantages:
The specialization focuses on the Applied study of many aspects that are the basis in the field of multimedia through a variety of specialized courses that cover multiple aspects in this field such as image processing, the art of text design, print design, and the production of two-and three-dimensional animations.
Areas of work:
- Graphic design of visual identity
- Graphic design for marketing, advertising and social networking sites
- Graphic design of the user interface
- Graphic design for publishing
- Graphic design for printing and packaging
- Production of two-and three-dimensional animation
- Virtual and augmented reality
- Editing and filming
- Tricks and visual effects
- Digital painting
Areas of self-employment:
- All the areas listed above
Course Description GD & Computer Games
Course Name |
Code # |
Course Description |
Introduction to Computer Science & Internet- Practical |
UNRE1102 |
This course introduces the student to the basic practical concepts in Windows10 environment such as the control panel, File searching, desktop environment. This course includes skills of word processing, spreadsheets, presentation management and basics of communication using Internet and e-mail services. |
Introduction to Computer Science & Internet |
UNRE1203 |
Introductory course in computer science appropriate for all students. Topics include how computers work, its structure, peripheral devices, software, numerical systems, internet. |
Introduction to Information Technology |
CSCI1324 |
This course introduces the students to deep understanding of the basic concepts of information technology fields starting from the impact of the tools of modern technology, how computers processing and storing data, how devices are connected to computer system, tools and techniques required to navigate and search the web, system software and applications and how they work, Introductions to networks and databases. |
Programming (1) |
CSCI1325 |
This course is an introductory level class designed to provide students with a comprehensive and approachable introduction to fundamental programming techniques and design skills in Java, helping students directing basic concepts |
Programming (2) |
CSCI1326 |
This course covers the fundamental object-oriented programming concepts. It includes concepts of classes and objects, interfaces, and inheritance. Working with inputs and outputs, and how to handle exceptions in Java. |
Computer Ethics |
CSCI2327 |
This course introduces the students to the concepts and theories of computer ethics, the responsibilities of those who work with computers, either as computer science professionals or end users. It educates students how to take decisions in ethical issues related to information technology field, and covers important topics such as intellectual property, privacy, security, reliability, and liability, and cybercrimes. |
Databases & Management |
CSCI2330 |
This course introduces the fundamental concepts necessary for designing, modeling, using, and implementing database systems and database applications. The languages and models provided by the database management systems and database system implementation techniques |
System Analysis & Design |
CSCI2332 |
This course provides students with a broad perspective on system analysis and design. It explains the system development life cycle methodology that allows for a logical progression of topics, and some other methodologies like Agile methodology. Explain the process of managing an information system project, and how the commercial package can be used to assist in representing and managing the project schedules, skill may be needed to accomplish the process. Explain the skills and concepts that are applied throughout the development, including system concepts and project management. |
Internet Programming |
CSCI2368 |
This course introduces the fundamentals of web development using recent web technologies such as HTML5, CSS3, JavaScript and JQuery. It covers structuring webpages using HTML5 and CSS tags, development of basic functionalities such as form validation and accessing Document Object Model (DOM) using JavaScript and jQuery, and creating responsive web design using CSS media queries and Bootstrap. |
Computer Networks |
CSCI3349 |
This course provides students all concepts and fundamentals of modern computer networks; it is about contemporary protocols and technologies as well as the underlying principles behind these protocols. It covers protocol layering: Application, Transport, Network, and Link |
Artistic English |
ENCL2327 |
This course develops the professional English language skills students need to work and study in a technological environment. It helps students to acquire knowledge of computers and IT expertise in English. It helps students working in an IT industry where English has become the required language. It develops student vocabulary to enable him to communicate more effectively on technical subjects, and student will use realistic tasks to prepare him for the IT working environment. In addition, it focuses in developing oral presentation and technical report writing skills. |
Introduction to Digital Art & Design |
GMCI1201 |
This course deals with the evolving relationship between human and graphic design, including the elements and cognitive, visual and aesthetic variables that govern it, the topographical elements, functions and uses, including the identification of the concept of design and its foundations and elements, the most important schools and artistic trends and types of digital art and the design of publications to keep up to date with the rapid development. It also describes the foundations of design success and develops the student's ability to constructively analyses various designs. |
Computational Mathematics |
GMCI1321 |
This course discus's the following: matrices and its operations, linear systems, determinants and its theorems, vector spaces. |
Graphic Design |
GMCI1325 |
This course aim to train students to graphic design principles through InDesign program, by designing visual designs to the Internet and printing design such as magazines, books, eBooks and brochures, etc. |
Multimedia (1) |
GMCI1340 |
This course provides students up-to-date knowledge in multimedia technology and applications. It covers Introduction to Multimedia Concepts and elements. Introduces the types of equipment and technical considerations used in multimedia productions and the multimedia professions. How to develop and use images, sound, animation, 3D, video, and VR in multimedia applications. Multimedia projects and teams. |
Video & audio montage |
GMCI2322 |
This course provides the student with the required technical skills in the field of Video and audio editing which is the process of manipulating and rearranging video shots and audio capture to create a new work. Student will acquire skills include titling, color correction, sound mixing, lighting, adding text, graphics and audio, noise reduction and adding audio and visual effects to create a complete work of video and audio processed. At the end of the course student will submit a complete film project. |
Multimedia (2) |
GMCI2341 |
During this course, students will understand basic concepts and principle of 2D animation production. Student will produce short 2D cartoon films through learning the three phases of animation production (pre-production, production and post-production), and the 12 basic principles of animation. |
Animated Graphics |
GMCI2343 |
During this course, the student will be able to produce short 2D cartoon films through advance animation production techniques. |
Human-Computer Interaction |
GMCI2349 |
This course is an interdisciplinary course that integrates concepts from computer science, cognitive psychology, and graphic design. The course introduces the basic concepts of human-computer interaction. It is concerned with the design, evaluation and implementation of interactive computing systems for human use. The students will gain principles and skills for designing and evaluating interactive systems. Much emphasis is given to the development process for user interaction designs. User interaction development activities include requirements and task analysis, usability specifications, design, prototyping, and evaluation |
Drawing (1) |
GMCI2368 |
In this course, the student will learn how to use the tools and materials of free drawing, and gain cognitive and skill experiences that help in free drawing by transferring from the silent nature inside the studio, taking into account the proportions and expressing shadow, shadows and texture. |
Drawing (2) |
GMCI3301 |
As a continuation of the drawing course 1, this course deals with the definition of drawing the free perspective of three-dimensional engineering shapes, drawing portraiture in the correct proportions and different settings, and drawing the human body in the correct proportions and the different situations and movements, and then design cartoon characters inspired by nature and the possibility of moving them in different situations serving the student in the field of design |
Introduction to Engineering Drawing |
GMCI3302 |
This course provides students with a basic knowledge of AutoCAD's interface, menu options, toolbars and operational commands. It includes the opportunity for students to observe the execution of professional drafting projects for graphic designers and learn to create their own 2D designs. Basic skills include drawing, editing, layering and plotting. 3D AutoCAD will be explained and students can work with different objects and create creative designs with it. Students will be able to prepare their files and export them to different design and presentation software programs. Student evaluation does not limit to mid and final exam. It contains several creative projects connected to graphic design to ensure students' competence and ability to use AutoCAD creatively in their work field. |
IT projects Entrepreneurship |
GMCI3327 |
Entrepreneurship and Freelancing Course will teach the students how does a good idea become a viable business? And what is entrepreneurship and freelancing and if they fit the profile of an entrepreneur or a freelancer? This course is designed to introduce the foundational concepts of entrepreneurship, small business and freelancing including the definition, the profile of the entrepreneur or freelancer, the difference between these concepts. It will provide them with the knowledge and skills and techniques for identifying the opportunity, assessing the opportunity, hypothesis testing and creating a prototype. By the end of this course, they will know how to test, validate and prototype their ideas, and also whether or not they fit the profile of an entrepreneur or a freelancer! This course will mix between the lectures style with case study and action-based activities like assignments and one-to-one mentorship and coaching. |
Animation Rules |
GMCI3344 |
This course introduces techniques for computer animation such as key framing, procedural methods. The course also includes an overview of story-boarding, sketching, scene composition, lighting and sound track generation, dynamic simulation of flexible and rigid objects, automatically generated control systems, and evolution of behaviors. |
Perceptual perception of the principles of digital environments |
GMCI3347 |
This course emphasizes the use of two-dimensional element and their organization, three- dimensional element and their organization, fourth- dimensional and their organization, space and their organization, 2d and 3d animation and their organization. |
Digital Image Processing |
GMCI3350 |
Through this course, students apply their creative thinking in image processing through Adobe Photoshop program. This course covers the digital image types and their meaning as the most important terms of visual language, and the ways and methods of processing and editing their features, grades and values of color, conversion patterns also convert and edit different image file format, using filters, color models to process bitmap images, and training students on the skills and techniques required in image processing. |
Computer Graphics Scanning |
GMCI3351 |
This course introduces the students to the concepts and theories of 3d and 2d techniques, Types of Animation, the principles of 2d and 3d animation, Components of a 3D Graphic System, the relationship between visual effect and geometry. Visual effect, 3D Graphics and Physics |
Computer Graphics Development (1) |
GMCI3352 |
This course introduces students to 3D computer simulation techniques, it covers such topics as models and model building, applications of simulation in different issues and introduction to Autodesk MAYA modelling environment. Efficient numerical methods for simulating a variety of visually interesting physical phenomena will be discussed in the context of both interactive and offline simulation, this course contains the basics of simulation using Maya software, it contains basic topics such as Modeling, Texturing, Lighting, and effects. |
Computer Graphics Development (2) |
GMCI3353 |
This course gives students experience with 3D computer graphics and 3D animation techniques using Maya software. Students will explore the use of Maya software to create 3D computer images and animation for interactive multimedia, motion graphics, computer games and Web. The students will learn techniques and strategies for creating 3D Character models, and creating 3D Character animations that illustrate a concept or tell a story. These techniques include 3D Character modeling, rigging, texturing, animation, rendering. Students will develop projects that demonstrate both creativity and an introductory knowledge of 3D computer graphics.
|
Advanced form Visualization |
GMCI3356 |
This course introduce students to the design and production of interactive 2D games in an advanced and interactive way through Unity 2D program and Language. |
Filming |
GMCI4248 |
During this course, students study the basic principles of photography. The course introducing the types of cameras, lenses, filters and films with an explanation of the basics of photography and training the student on the skill of using photography to display projects and the accuracy of observation in transferring some details in furniture units and interior design elements as well as photography from nature and heritage areas to support means Effective communication with inspiration and its relationship to creative thinking. Also the camera programmed modes for both photography and video. |
Prints Design |
GMCI4304 |
In this course, student gets acquainted with the patterns of logos, trademarks and commercial identity and applies different experiences to accomplish the tasks related to them, also study publications such as brochures, booklets, design of book covers, magazines and commercial pages, and design a set of advertisements according to general standards, by providing various designs. Through this course, Adobe Illustrator is used for application in this course. |
Color Theory |
GMCI4327 |
The course includes the theoretical part which studies color in a comprehensive study in terms of its concept, source, type, characteristics, and psychological effect on humans, and studying color schemes and their various applications. As for the practical part, it includes practical training exercises and color projects that apply to the different theories of color and color plans, using the tools and materials of different kinds. |
Motion Graphics Props |
GMCI4345 |
In this course, students will gain a solid foundation in the character rigging process. They will get started by first learning how to create a skeleton that is clean and that will deform well. They will then bind our character to our skeleton and cover some time-saving weight painting techniques. After that, they will set up controls that are user-friendly. Along the way, we will also learn how a control object's Rotate Order can help to prevent Gimbal Lock interpolations, how to export skin weights using MEL, as well as how to mirror Blend Shapes and use Blend Shape targets to correct deformations. By the end of this set of course, students will have the understanding needed to rig their own characters. Software required: Autodesk Maya |
Advanced Topics in Computer Graphics |
GMCI4355 |
This course provides student with skills required to produce animated infographic to present an idea or information through moving shapes and text. Also, students will acquire new skills to process any video with cinematic tricks using computer programs such as After Effect, then producing short films or Ads. Ideas analysis and animation effects concepts understanding is important in this course. |
Field Training (GD) |
GMCI4357 |
The practical training period extends for eight weeks during the summer semester period for the third or fourth year of the Graphic design and multimedia plan after the student completes 100 credit hours. During the training period, the student will pass practical training in a government institution, private company or public institution in one of the fields of graphic design and multimedia, after the approval of the college. Or, the student has several jobs through online freelancing during the course registration period and he proves that through his profile on well-known freelance platforms such as (Freelance - Fives - Upwork - Freelance). At the end of the course, the student submits a report on what has been accomplished at the training and submits a copy of the completed work to the faculty |
Graduation Project (1) GD & Multimedia |
GMCI4358 |
The graduation project examines students to go beyond the learning that occurs as the result of their prescribed educational program by developing projects that demonstrate their intellectual, technical and creative abilities. Students should complete their projects in areas of concentrated study under the supervision of faculty members. |
Graduation Project (2) Graphic Design & Multimedia |
GMCI4359 |
The graduation project examines students to go beyond the learning that occurs as the result of their prescribed educational program by developing projects that demonstrate their intellectual, technical and creative abilities. Students should complete their projects in areas of concentrated study under the supervision of faculty members. |
Computer Games |
GMCI4367 |
During this course, the student will be able to program and produce games in an interactive and advanced way through Unity and Language. |
Virtual Reality |
GMCI4369 |
Introduce the students to the new concepts, techniques and applications of virtual reality in multimedia and CS. The major areas of study include an overview of virtual reality systems, both hardware and software, and computer graphics techniques used to simulate virtual environments. Problems relating to interacting with the virtual world, including depth perception, the selection of objects, and the movement of objects are studied. Also, problems relating to the interaction and collision of objects within the environment are studied |
Designing Educational Materials |
GMCI4371 |
This course specifies and explain the computer and the applications related to design the computer-based learning materials for the educational purposes in a different educational level, also learn the ways of human interaction to machines and how to learn. The way of communication and its styles with computers, and the types of CBL materials as well as using the components of multimedia such as Text and graphic and the details of each to design an effective and attractive multimedia contents to achieve the required goals. |
Discrete Mathematics |
MATH2324 |
This course teaches the students techniques in how to think logically and mathematically and apply these techniques in solving problems. This class is meant to introduce logic, proofs, sets, relations, functions, counting, and probability, with an emphasis on applications in computer science. |
Computer Games
Overview and advantages:
The course of graphic design and Multimedia this specialization gives students the development of computer games and graphic design. It also provides the student with sufficient knowledge for graphics programming, creating two-and three-dimensional graphic content and implementing user interfaces. Mastering architectural spaces, design and lighting in games in addition to many other advanced technologies.
:Job opportunities
- Design of architectural spaces and lighting in games
- Creating and telling stories in games
- Digital sound design for games
- Game production techniques
- Programming two-and three-dimensional games
- Production of two-and three-dimensional animation
- Digital image processing
- Virtual and augmented reality
:Areas of self-employment
- All the areas listed above
Web and mobile application development
Overview and advantages:
In addition to graphic design skills in this track, students will learn the theories, design, techniques and practices required to develop software systems for internet, cloud and mobile devices, with a focus on client-server and mobile applications. The specialization will also focus on advanced web programming, mobile application development, software development frameworks, databases, web and mobile computing, professional IT practice.
:Areas of work
- Software and systems engineering
- Data science and artificial intelligence
- Programming and software development
- Database and Information Systems Administrator
- Developer of web and phone applications
- Computer network engineer and manager
- Computer systems analyst
- Information technology consultant
- Microprocessor and microcontroller specialist
:Areas of self-employment
- All the above specialties in addition to
- Software engineering expert
- Encryption and information security
- Infrastructure as a service (Iaas)
- Project management
- Search engine optimization (SEO)expert
- Development of electronic games
- Technical support